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Voxel Tycoon Wiki
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== Pre-Signal == [[File:Basic usage of pre-signal.jpg|thumb|left|Basic usage of a pre-signal.]] [[File:Pre-signal keeping intersection clear.jpg|thumb|Pre-signal keeping an intersection clear. The bottom train will be able to pass through the intersection with the help of the pre-signal on the right track.]] A train will pass a pre-signal if every block in the train's desired path up to and including the next regular signal is free. This is usually used for keeping intersections free and distributing trains among platforms. The pre-signal will be green if all possible paths are free, yellow if there is at least one blocked and at least one open, and red if all paths are blocked. If a train does not need to pass completely through a sequence of pre-signals (i.e. when it wants to go to a station in the middle), but there is no eventual exit after the train's path, the train will ''not'' go through. Trains can pass an initial pre-signal, only to be blocked at another pre-signal by another train. If this train needed to pass a pre-signal to enter the offending block, then it ''must'' be able to leave the block, thus freeing the original train. This way, the pre-signal grouping cannot be blocked forever as long as there is enough space after the exiting regular signals to fit each train.
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